Master the 40 letters and their combinations—then read, write, and pronounce anything


The Team: 2 Designers, 2 Developers, 1 PM, 1 Education Specialist
Project Timeline: 10 months
01
Game Screen
Use bright visuals, a timer, and a point-earning button to keep kids engaged.
Learning Strategy
Use matching games, drag-and-drop activities, and voice-based repetition to teach pronunciation and vocabulary.
02
03
Easy Curriculum-Aligned Content
Avoid heavy reading — rely on visuals, audio cues, and simple interactions.
What I Learned
• Designing for young children means removing friction while keeping experiences fun and motivating
• Collaborating with teachers gave me deeper insight into real classroom constraints
• Testing with children showed the importance of intuitive layout and reward-driven interactions
Next Steps
• Conduct usability testing with children to assess flow and comprehension
• Expand game offerings by difficulty level and theme
• Design and implement a parent dashboard to visualize progress and reinforce learning at home












