Konix - Korean Language Learning App
Konix - Korean Language Learning App
Konix - Korean Language Learning App
Master the Korean Alphabet System,
Read Anything in Korean
Master the Korean Alphabet System,
Read Anything in Korean
Master the Korean Alphabet System,
Read Anything in Korean
Master the 40 letters and their combinations—then read, write, and pronounce anything
Project Summary
Project Summary
Problem
Problem
Problem
Korea's unfamiliar alphabet intimidates learners. Traditional methods teach vocabulary without explaining how the writing system actually works.
Korea's unfamiliar alphabet intimidates learners. Traditional methods teach vocabulary without explaining how the writing system actually works.
Korea's unfamiliar alphabet intimidates learners. Traditional methods teach vocabulary without explaining how the writing system actually works.


Solution
Solution
Solution
Konix is a gamified learning platform that teaches Hangul's structural logic—40 letters → 11,172 possible syllables. Learn the system once, read Korean forever.
Konix is a gamified learning platform that teaches Hangul's structural logic—40 letters → 11,172 possible syllables. Learn the system once, read Korean forever.
Konix is a gamified learning platform that teaches Hangul's structural logic—40 letters → 11,172 possible syllables. Learn the system once, read Korean forever.

Impact
Impact
Impact
Serves 92,000+ students across 1,462 Korean schools globally with a systematic, engaging path to literacy.
Serves 92,000+ students across 1,462 Korean schools globally with a systematic, engaging path to literacy.
Serves 92,000+ students across 1,462 Korean schools globally with a systematic, engaging path to literacy.
The Team: 2 Designers, 2 Developers, 1 PM, 1 Education Specialist
Project Timeline: 10 months
Product Requirement & Low-Fidelity Wireframes
Product Requirement & Low-Fidelity Wireframes



01
Game Screen
Use bright visuals, a timer, and a point-earning button to keep kids engaged.
Game Screen
Use bright visuals, a timer, and a point-earning button to keep kids engaged.
Game Screen
Use bright visuals, a timer, and a point-earning button to keep kids engaged.
Learning Strategy
Use matching games, drag-and-drop activities, and voice-based repetition to teach pronunciation and vocabulary.
Learning Strategy
Use matching games, drag-and-drop activities, and voice-based repetition to teach pronunciation and vocabulary.
Learning Strategy
Use matching games, drag-and-drop activities, and voice-based repetition to teach pronunciation and vocabulary.
02






03
Easy Curriculum-Aligned Content
Avoid heavy reading — rely on visuals, audio cues, and simple interactions.
Easy Curriculum-Aligned Content
Avoid heavy reading — rely on visuals, audio cues, and simple interactions.
Easy Curriculum-Aligned Content
Avoid heavy reading — rely on visuals, audio cues, and simple interactions.
High-Fidelity Design
High-Fidelity Design

Main Game Page

Game Intro Page

Find the Letter Game

Block Master Game

Main Game Page

Game Intro Page

Find the Letter Game

Block Master Game

Main Game Page

Game Intro Page

Find the Letter Game

Block Master Game

Main Game Page

Game Intro Page

Find the Letter Game

Block Master Game

Main Game Page

Game Intro Page

Find the Letter Game

Block Master Game

Main Game Page

Game Intro Page

Find the Letter Game

Block Master Game

Main Game Page

Game Intro Page

Find the Letter Game

Block Master Game

Main Game Page

Game Intro Page

Find the Letter Game

Block Master Game

Main Game Page

Game Intro Page

Find the Letter Game

Block Master Game

Main Game Page

Game Intro Page

Find the Letter Game

Block Master Game

Main Game Page

Game Intro Page

Find the Letter Game

Block Master Game

Main Game Page

Game Intro Page

Find the Letter Game

Block Master Game
Results & Reflection
Results & Reflection
What I Learned
• Designing for young children means removing friction while keeping experiences fun and motivating
• Collaborating with teachers gave me deeper insight into real classroom constraints
• Testing with children showed the importance of intuitive layout and reward-driven interactions
Next Steps
• Conduct usability testing with children to assess flow and comprehension
• Expand game offerings by difficulty level and theme
• Design and implement a parent dashboard to visualize progress and reinforce learning at home




